document.write ("'>"); DreamHack Masters › News › Spring Qualifier Info. DreamHack Masters Spring 2020 - Europe ... revenge for iem katowice 2020 but g2 will win. DreamHack Masters Spring 2020: Asian Open Qualifier is an online Asian qualifier organized by ESEA. NaVi uses cookies and similar technologies. A huge prize pool of loot is on the line for these squads with Astralis tabbed as the fave to win the online tournament. April 15, 2020. '&charset='+document.characterSet : '')); [CSGO DREAMHACK MASTERS SPRING 2020 EUROPE] Team Liquid vs Mousesports. Sponsors: CORSAIR, Monster Energy, Intel. News Matches Results Events. DreamHack Masters Spring 2020 Europe Counter-Strike: Global Offensive ayrıntılı izleyici istatistikleri. FaZe recently changed players when it parted ways with NikO and brought back Olofmeister from his self-imposed break. CS:GO tournament DreamHack Masters Spring 2020. Team Liquid and Mousesports will face each other in the DreamHack Masters Winter 2020 Europe. See prize distribution, attending teams, brackets and much more! Europe DreamHack Spring 2020 Match results, calendar, VODs, stream, team rosters, schedules Europe / CS:GO tournament DreamHack Masters Spring 2020 Tournament Stages See prize distribution, attending teams, brackets and much more! DreamHack Masters returns straight off the back of ESL One Road to Rio, with a regionalized online format due to the global pandemic situation. North (average upset), mousesports (huge upset), GODSENT, and ENCE were eliminated in the Group Stage. A total of 16 teams were present at the start of the tournament. Heroic … FaZe Clan and Team Spirit will face each other in the quarterfinals of the DreamHack Masters Spring 2020 tournament. Best-of-three … Dreamhack Masters Format. 2502. NaVi uses cookies and similar technologies. 16 top teams from Europe and the eight best teams from North America fight for their share of ESL Pro Tour Circuit Points. Just 12 of them remain. June 15, 2020. The group stage of DreamHack Masters Spring 2020 kicks off today at 7am CT. Three best-of-three matches will t be played per day through May … ... Europe features the most team at 16, while North America boasts eight teams, and Asia and Oceania are both four-team events. Esportz Network is the place to go for the latest global esports news, professional statistics, tournament coverage, and more. DH Spring 2020: NAVI vs ENCE. 2020-06-01 20:42. DreamHack Masters Spring 2020: North America is an online North American tournament organized by DreamHack. Egor «Flamie» Vasilev; Oleksandr «s1mple» Kostyliev; Denis «electronic» Sharipov; Kirill «BoombI4» Mikhailov; Ilya «Perfecto» Zalutskiy; 27 May 15:00. The 32 Counter-Strike: Global Offensive teams competing in this spring’s DreamHack Masters are spread across four major regions: Europe, North America, Asia, and Oceania. BIG reverse sweep G2 to win DreamHack Masters Spring - Europe, BIG beat FaZe to set up DreamHack Masters Spring final with G2, Bymas powers FaZe to victory over NAVI in DH Masters Spring, FaZe outlast NiP to set up NAVI clash in DreamHack Masters lower final, s1mple shines as Natus Vincere eliminate MAD Lions from DreamHack Masters Spring, G2 defeat BIG to advance to DreamHack Masters Spring grand final, NiP knock Vitality out of DreamHack Masters Spring, MAD Lions eliminate fnatic in DreamHack Masters Spring, BIG stun FaZe, secure berth in DreamHack Masters Spring upper final, G2 beat NAVI to move on to DreamHack Masters Spring upper final, NiP outlast Astralis to stay alive in DreamHack Masters Spring - Europe, Vitality knock Heroic out of DreamHack Masters Spring - Europe, MAD Lions oust Spirit in DreamHack Masters Spring, fnatic eliminate Complexity from DreamHack Masters Spring - Europe, Show your support for HLTV with our HLTV t-shirt, Optimized to keep you up to date on the go, - 3 quick Deagle kills (2 HS) on the bombsite B defense (initial frags), - 4 AWP kills (2 HS) on the bombsite A defense (initial frags), - 1vs2 clutch (CT - post-plant situation) to tie the map at 14 rounds each, - 1vs2 clutch (CT - post-plant situation) to secure the map victory for BIG, - 1vs3 clutch (CT - post-plant situation) to set G2 on double digits after their CT side, - 1vs2 clutch (T - bomb planted after 1 clutch kill), - 4 USP-S HS kills on the bombsite A defense (finishing frags - pistol round) - including 1st person perspective REPLAY, - 3 AK HS kills on the bombsite A offensive to help G2 secure the map victory, - 3 USP-S HS kills on the Ramp defense (initial frags - pistol round), - 3 USP-S HS kills on the bombsite A defense (2vs3 situation - second half pistol round), - 1vs4 clutch (T - bomb planted after 2 clutch kills) - Part 1 - observer, - 3 AWP kills on the bombsite A bomb plant defense (2vs3 situation) to keep FaZe in the match, - 1vs4 clutch (T - bomb planted after 2 clutch kills) - Part 2 - REPLAY, ' 1vs3 clutch attempt (CT - post-plant situation) is denied by the final T (coldzera), - 3 quick AK kills (2 HS) on the bombsite B defense, - 3 AWP kills (including instant 1vs2 pre-plant clutch) on the bombsite B offensive (initial 2vs3 situation), - 1vs2 AWP clutuch (T - post-plant situation), - 3 quick AWP kills on the bombsite B Apartments defense (initial frags), - 4 Glock kills (2 HS) on the Ramp to bombsite B offensive (pistol round) - Part 1 - 1/4 frags, - 1vs2 AWP clutch (T - bomb planted after 1 clutch kill), - 4 Glock kills (2 HS) on the Ramp to bombsite B offensive (pistol round) - Part 2 - 3/4 frags - including REPLAY, - 3 USP-S HS kills on the bombsite A defense (initial frags - second half pistol round), - 4 kills (3 quick M4A4, AK HS) on the bombsite B defense to secure the map victory for FaZe, - 4 HS kills (3 Glock, USP-S) on the bombsite B offensive (second half pistol round), - 3 USP-S HS kills on the bombsite A defense (second half pistol round), - 4 M4A4 kills (2 HS) on the bombsite A defense (Part 1 - 2/4 frags), - 4 M4A4 kills (2 HS) on the bombsite A defense (Part 2 - 2/4 frags - including REPLAY), - 3 Glock kills (2 HS) on the bombsite B bomb plant defense (second half pistol round), - 3 M4A4 kills (2 HS) on the bombsite A defense (3vs4 situation), - 4 M4A4 kills on the bombsite A defense (finishing frags - vs mostly pistols), - 4 M4A4 HS kills on the advanced bombsite A defense to set Natus Vincere on match point (vs mostly upgraded pistols), - 3 AK HS kills on the bombsite B offensive (2vs3 situation) to set NiP on map point, (CT) resolves the 2vs2 post-plant situation with 2 AK kills on the bombsite B retake (including 1vs1 clutch - vs, - effortless USP-S ACE (5 HS - pistol round), - AWP ACE (clean round - vs buy) - Part 1 - observer, - AWP ACE (clean round - vs buy) - Part 2 - REPLAY, - 1vs2 AWP clutch (2 HS - CT - post-plant situation), - 3 quick AK kills (2 HS) on the bombsite A defense (3vs3 situation), 's offensive efforts (3 Glock HS, USP-S HS) - second half pistol round (Part 1 - observer), - 3 M4A4 kills (2 HS) on the bombsite A defense (finishing frags), - 1vs2 Famas clutch (CT - post-plant situation) to secure the map victory for Vitality, - 4 AK kills (2 HS) on the offensive (Part 3 - REPLAY), 's offensive efforts (3 Glock HS, USP-S HS) - second half pistol round (Part 2 - REPLAY), - 4 AK kills (2 HS) on the offensive (Part 2 - 2/4 frags), - 4 AK kills (2 HS) on the offensive (Part 1 - 2/4 frags), - 3 AWP kills on the bombsite B bomb plant defense (3vs3 situation), (27 HP) - 1vs2 clutch (T - pre-plant situation), - 3 quick AK kills on the Yard to bombsite A Main offensive (2vs5 situation), - 4 AK kills (3 HS) on the bombsite B offensive (vs mostly upgraded pistols), - 1vs3 Deagle clutch (T -post-plant situation), - 3 AWP kills on the Mid to bombsite A offensive, - 3 kills (Glock, 2 USP-S HS) on the bombsite B offensive (second half pistol round), - 1vs3 clutch (T - bomb planted after 2 clutch kills) to keep NiP in the match (Part 2 - 1/3 frags - including REPLAY), - 3 quick M4A4 kills (2 HS) on the bombsite B defense, - 1vs3 clutch (T - bomb planted after 2 clutch kills) to keep NiP in the match (Part 1 - 2/3 frags), - 1vs2 clutch (T - post-plant situation) and NiP survive another round, 's 1vs3 clutch attempt (CT - post-plant situation) is denied by the final T (, - 1vs2 clutch (T - pre-plant situation) in the following round, - 4 quick AK kills on the bombsite A Door defense (initial frags - clean round - vs limited buy) to secure the map victory for BIG, - quick 1vs2 clutch (T - post-plant situation) to secure the match victory for G2, - 4 M4A4 kills (3 HS) on the bombsite B retake, - 3 kills (2 Deagle, AK) on the advanced bombsite B Apartments defense (initial frags), - 4 USP-S HS kills on the bombsite A defense (second half pistol round), - ACE to secure the map victory for Astralis, - 3 USP-S HS kills on the Ivy defense (pistol round), - 3 quick AK kills on the bombsite B defense, - 3 Scout kills on the bombsite A defense, - 4 kills (3 M4A4, AK HS) on the bombsite B defense (2vs4 situation), - 3 quick USP-S HS kills on the bombsite A defense (from CT Spawn location - second half pistol round), - 4 kills (3 MAC10 HS, Deagle) on the bombsite A offensive (finishing frags - clean round - vs buy), - quick 1vs2 clutch (T - post-plant situation), - quick 1vs2 MP9 clutch (CT - bomb planted after 1 clutch kill), - 3 instant AK kills on the bombsite A defense, - 3 Deagle kills on the bombsite A defense (3vs3 situation) to keep MAD Lions off match point, - 4 kills (3 AK, AWP) on the bombsite A defense (clean round - vs buy), - 1vs2 clutch (T - pre-plant situation) - Part 1, - 3 HS kills (M4A4, 2 AK) on the bombsite B defense (clean round - vs limited buy) to secure the map victory for MAD Lions, - 1vs2 clutch (T - pre-plant situation) - Part 2, - 3 M4A4 kills (2 HS) on the bombsite A defense (finishing frags) to keep Spirit in the match, - 3 M4A4 kills on the bombsite A defense (finishing frags), (T) wins the 1vs3 post-plant situation with the help of the bomb timer in the final duel, - 1vs2 AWP clutch (T - post-plant situation), (2 HP) - 1vs2 AWP clutch (T - pre-plant situation), - 3 USP-S HS kills on the Yard defense (initial frags - pistol round), - 1vs2 clutch (T - post-plant situation - second half pistol round), - 4 M4A1-S kills on the bombsite B retake (2vs4 post-plant situation), - 4 AWP kills on the bombsite B defense (3vs4 situation), - 1vs2 clutch (T - post-plant situation - pistol round), - ACE to secure the map victory for Natus Vincere (Part 2 - 4/5 frags), - ACE to secure the map victory for Natus Vincere (Part 1 - 1/5 frags), (CT) wins the 1vs3 post-plant situation by sticking to the bomb defuse in the final duel (vs, ) to secure the second half pistol round for NiP, - 3 AK kills (2 HS) on the bombsite B defense (2vs3 situation), - 1vs2 clutch (CT - post-plant situation), - 4 HS kills (Glock, 3 USP-S) on the bombsite A offensive (pistol round), (CT) gets 3 more AWP kills on the bombsite A defense to set Vitality on double digits after their CT side, - 4 kills (Glock, 3 USP-S HS) on the bombsite B offensive (second half pistol round), - quick 1vs2 clutch (CT - pre-plant situation), - quick 1vs2 clutch (T - pre-plant situation), - 4 USP-S kills (3 HS) on the defense (pistol round), - 4 AWP kills on the bombsite A defense to complete his ACE and secure the map victory for ENCE, - 4 AWP kills on the defense (including 2 kills with single shot), - 4 USP-S HS kills on the bombsite A defense (pistol round), - 1vs2 cluutch (CT - post-plant situation), - 4 kills (TEC9, 2 AWP, AK) on the Mid to bombsite B offensive (including 1vs2 clutch) - Part 2 - 1/4 frags - including REPLAY, (CT) wins the 1vs3 situation (frag wise) but fails to secure the round win as the bomb timer is not in his favor, - 1vs2 clutch (T - post-plant situation) to set Vitality on map point, - 4 kills (TEC9, 2 AWP, AK) on the Mid to bombsite B offensive (including 1vs2 clutch) - Part 1 - 3/4 frags, (41 HP) - 1vs2 clutch (T - bomb planted after 1 clutch kill) to secure the map victory for Vitality, - 4 USP-S HS kills on the bombsite B retake (2vs4 post-plant situation - second half pistol round), - 3 Scout kills (2 HS) on the Long defense (initial frags), - 4 AWP kills on the bombsite A defense (initial 3vs4 situation), 's 1vs4 clutch attempt is denied by the final T (, 's 1vs3 clutch attempt (T - post-plant situation) is denied by the final CT (Perfecto), - 4 M4A4 kills on the bombsite A defense (vs upgraded pistols), - 4 M4A4 kills (2 HS) on the bombsite B defense (vs mostly upgraded pistols), - 4 quick M4A4 kills (3 HS) on the bombsite B defense (vs mostly pistols), - 3 AK kills on the bombsite B bomb plant defense (2vs3 situation), - 3 quick AK HS kills on the bombsite A offensive, - 3 AK kills (2 HS) on the bombsite B defense (3vs3 situation), - 1vs2 clutch (CT - bomb planted after 1 clutch kill) to secure the match victory for FaZe, - 4 AK HS kills on the bombsite B offensive, - 3 USP-S HS kills on the Mid Double Doors defense (initial frags - pistol round), - 3 USP-S HS kills on the bombsite A defense (initial frags - pistol round), - 4 kills (3 Glock, USP-S HS) on the bombsite B offensive (pistol round), (CT) wins the 1vs2 situation by sticking to the smoke defuse with his opponent right next to him, - 1vs2 clutch (CT - bomb planted after 1 clutch kill), (T - AK) wins the 1vs1 post-plant duel with, - 3 AK kills on the bombsite A defense (finishing frags), - 4 quick M4A4 kills (3 HS) on the bombsite A defense (from Rafters location), - 4 AWP kills on the bombsite B defense (Part 2 - 2/4 frags - including REPLAY), - 4 AWP kills on the bombsite B defense (Part 1 - 2/4 frags), - 3 kills (2 AK, Deagle) on the bombsite B offensive, 's 1vs3 clutch attempt is denied by the final CT (NiKo) to tie the map at 14 rounds each, - 4 AWP kills on the Mid defense (finishing frags - vs upgraded pistols), - 4 kills (3 M4A4, AK) on the bombsite B retake, - 1vs2 clutch (T - bomb planted after 1 clutch kill) to set Spirit on 12 rounds after their T side (Part 1), - 1vs2 clutch (T - bomb planted after 1 clutch kill) to set Spirit on 12 rounds after their T side (Part 2), - 3 USP-S HS kills on the bombsite B retake (pistol round), - 1vs3 clutch (CT - pre-plant situation) to nullify, - 3 P2000 HS kills on the bombsite B defense (pistol round), - ACE (Part 2 - 3/5 frags - including REPLAY), - ACE (Part 2 - 1/5 frags - including REPLAY), 's 1vs4 Deagle clutch attempt (T - pre-plant situation) is denied by the final CT (poizon), - 1vs2 clutch (T - post-plant situation) to set BIG on match point, - 4 AWP kills on the bombsite A defense (initial frags - vs pistols), - 3 AK HS kills on the bombsite B offensive (2vs5 situation), (T) wins another 1vs2 post-plant situation in the following round, - 1vs3 clutch (CT - pre-plant situation - pistol round), - 3 AK HS kills on the bombsite A offensive (2vs3 situation), - 3 quick P250 HS kills on the Ts rotating from bombsite A to B through T Spawn, - 1vs3 clutch (T - bomb planted after 1 clutch kill) to keep Complexity in the running for Vertigo (Part 2), - 1vs3 clutch (T - bomb planted after 1 clutch kill) to keep Complexity in the running for Vertigo (Part 1), (CT) wins the 1vs3 situation (frag wise) but fails to secure the round win as the bomb timer was not in his favor, (50 HP) - 1vs4 clutch (T - pre-plant situation), - 1vs3 clutch (T - post-plant situation - pistol round), - 4 AK kills (2 HS) on the bombsite A defense, - 3 quick M4A4 kills on the advanced bombsite A defense (initial frags - vs upgraded pistols), - 3 AK kills (2 HS) on the Mid defense (clean round) to secure the map victory for Complexity, - 1vs4 Deagle clutch (T - bomb planted after 1 clutch kill), - 3 Deagle kills (2 HS) on the Mid offensive (2vs3 situation), - 4 HS kills (3 M4A4, AWP) on the bombsite A defense (finishing frags), - 3 AWP kills on the bombsite A defense (including 1st person perspective REPLAY), - 4 AK kills (2 HS) on the bombsite B offensive, - 1vs2 clutch (T - post-plant situation) to secure the match victory for Complexity, - 3 quick AK kills (2 HS) on the bombsite B bomb plant defense (2vs3 situation), - 3 Deagle kills (2 HS) on the bombsite A defense, - 3 USP-S kills (2 HS) on the bombsite B defense (initial frags - second half pistol round), - 3 AK kills (2 HS) on the bombsite B offensive (2vs3 situation), - MAC10 ACE (from a 2vs5 situation) - Part 2 - 3/5 frags - including REPLAY, - ACE (with 1vs3 clutch) - Part 2 - 3/5 frags - including REPLAY, - ACE (with 1vs3 clutch) - Part 1 - 2/5 frags, - MAC10 ACE (from a 2vs5 situation) - Part 1 - 2/5 frags, - 1vs2 Scout clutch (T - pre-plant situation), - 4 USP-S HS kills on the defense (second half pistol round), - 4 M4A4 kills on the bombsite A defense (3vs4 situation), - 3 USP-S HS kills on the advanced Upper Ramp defense (second half pistol round), - 3 AWP kills on the bombsite A defense (including 2 kills with 1 shot), 's 1vs4 clutch attempt is denied by the final CT (b0RUP) - Part 2, 's 1vs4 clutch attempt is denied by the final CT (b0RUP) - Part 1, (2 HP) - 1vs3 clutch (T - pre-plant situation), - 1vs3 MP7 clutch (T - post-plant situation) to keep North in the match, - 1vs2 Deagle clutch (CT - pre-plant situation), - 4 M4A4 kills (2 HS) on the bombsite A defense, - 3 quick M4A4 kills (2 HS) on the defense (initial frags), - 3 quick M4A4 kills (2 HS) on the Ivy defense (vs pistols), - 3 kills (2 M4A4 HS, USP-S) on the bombsite B defense to secure the match victory for Astralis, - 3 AK kills on the bombsite A bomb plant defense (2vs3 situation), - quick 1vs3 clutch (T - post-plant situation), - 3 AWP kills on the bombsite A defense (vs upgraded pistols), - 3 quick M4A4 HS kills on the bombsite A defense, 's 1vs4 clutch attempt (T - pre-plant situation) is denied by the final CT (, - 4 kills (Glock HS, 3 USP-S) on the bombsite A offensive (pistol round), - 3 Deagle kills (2 HS) on the bombsite A offensive, - 3 USP-S HS kills on the Short defense (second half pistol round), - 1vs2 clutch (CT - bomb planted after 1 clutch kill) - Part 1, - 1vs2 clutch (CT - bomb planted after 1 clutch kill) - Part 2, DreamHack Masters Spring 2020 - Europe Closed Qualifier.

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